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Showing results for 'the maximum number in system limit for entities of type exceeded'.

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Found 1 result

  1. I have recreated a system to see theoretical capacities and it has multiple sources (1 parent and 2 different members that I combine). I have turned off balking because that interferes with my unit mix. I have also changed all buffers to a finite number and crossing logic capacities to 1. Even with all of this, I still hit the 2500 max entities and an error pops up. This system should only be able to hold a couple hundred, so I know I don't need to adjust my capacity size. I made the units stop at the 1st server so I could isolate the issue and it appears to be upon creation or in the combiner. My question is, how can I have unit production pause (not stop) when the buffers and capacities are full? I have attached the file for reference. APS Design 2.spfx
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