Hello,
In response to JBeltran:
I can figure out how to grab the variable member.priority. If I was able to do that, the rest would be easy I think. I played around with the search function and it didn't seem to work (maybe I am using it wrong?)
In response to ATSProThiede:
The instance I uploaded was only using the InitialPriority because that was my latest attempt. I had attempted other options that I noted in the OP. Also, you can change the InitialPriority away from 0 in the entity's options. My problem is that only the parent's values are able to be seen. I have no criteria to change the ModelEntity.Priority because the decision needs to be based off of the entity type of the member. The file you attached does not work properly. I turned off the H1BUnits source, so everything should go to packlane1, yet some go to packlane2 or even bypass both to the sink. I have done quite a bit of digging and have found probably 3-4 other feeds that were never answered as member data seems to be difficult to access.
Thank you both for the feedback. Please let me know if you have other ideas or I didn't properly test your reply.
Best regards,
Alex