Hello everyone! Firstly, i would like to thank you for accepting me on this forum. I really will appreciate your support in order to solve a situation in my simulation model, i have searched any similar situation but i haven`t succeded.
The situation is as follows: I have a server called "corte" that depends on 2 previous servers called "enfriados", these 2 servers in turn rely on 3 previous so-called "piso forja". The condition is that the server "corte" needs to be unoccupied to send to bring parts of any of the 2 previous servers, taking into account the one that takes more time processing. These 2 servers depend on the 3 previous servers so that any of the 3 that have more pieces can enter any of the 2 servers to be processed. (To understand it better I uploaded my model).
I tried some processes with loops which are executed in each of the output node if they are idle to pass the pieces, but I have not achieved any success in it. I appreciate your attention and I hope to get some recommendation to carry it out, God bless you. Greetings from Orizaba, Veracruz, Mexico.
Carlos A. Martinez
ExperimentoBucleV1.spfx