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Move based on specific date time


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So this may be an easy answered question, but I'm at a roadblock. I want to have an entity wait in a server until a specific date and time. Once that date and time is reached within the model run, I need it to fire and move to the next server. This would be easy if it were one entity, but essentially a batch all arrives at different times and then needs to wait until that date/time to ALL move at the same time into a combiner. Any help would be greatly appreciated.

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Assuming you have a property or state named TargetTime, then you could delay each individual entity by "TargetTime-TimeNow". Regardless of the times that individual entities arrive, they will all finish their delays at TargetTime and then move forward together.

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