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Storing entities on shelves(transfer nodes)


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Hi

I need reference to some sort of property that can help me store entities in my transfer node(shelf). I have used the Park property but then I am not sure on how I can release it when the transporter is told to arrive at the transfer node(shelf) to pick up certain of those parked entities.

Any help is appreciated.

Thank you

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You can create a customized server, where you can store the entities in the processing station, with processing time as zero and at the output node of the server make the ride on capacity as true. Also in add on process trigger for transport request you can choose the waiting for vehicle by stacking number.

Stacking_RideRequest.spfx

Edited by Unmesh.Chandak
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