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Getting Combiners to Wait Until a Certain Time and One More Condition before Releasing


K-dog
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Hi, 

I am trying to make it so that at the end of a process all of my combiners (say 10 or 20) collect all entities (assigned to a particular combiner when they enter the system) but wait to release to the sink until the simulation reaches a certain time (say 9:00 AM) AND all entities have been processed through the system and are in their assigned combiner. I use a combiner because they turn into a different type of entity before exiting the system. I've tried a few different things but cannot seem to get the process logic down. Any help?

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I do not know the details but if it is appropriate set "must simultaneously batch" property as true under the batching logic section. Then, add a "Release Batch Early Triggers" and set "Trigger Type" as "Event Based" and "Triggering Event Name" as Timer1.Event. Then, define Timer element and trigger it at exactly 9:00 AM. 

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