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How does Binary Gate, PassThruGate, and CloseGate work


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In my model, I intend to use a Binary Gate on a path to control if a particular entity is allowed to enter that path, using an Add-on process on the Path Run_initilized. First, I close the gate. At the Decide step, if a particular condition is fulfiled, then the entity will be allowed to pass through that path and proceed onto the next steps. The Gate will then close. If the condition is not fulfilled, then the Binary Gate at the path will remain closed. 

However, when I run my model, even when the condition is not fulfilled, the entities still pass through that path. May I ask if my understanding and usage of the Binary Gate is wrong? 

Attached is my model. Thank you very  much!

image.png.51e3b0d55b4ddb0fa74e274bb3a45956.png

Valve.spfx

 

 

Edited by Luu Khanh Minh
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