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Hi, We have a model where we have multiple entity states. This creates interface challenges in defining and populating these states or changing many of them at a time. My question is, can the UI be bypassed in some way using some kind of batch operations? For example suppose I want to assign 150 entity states using string construction and naming conventions easily set up in a spreadsheet. Is there a way to define all those states and import them from a file rather than hand editing each one in the Definitions UI? Another example is I want to set large numbers of these sta
- 2 replies
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- initialize
- custom entity
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Hello, this is probably a trivial question but I've already read a lot of material and tried a lot of things but I've been unable to do what I need. I have a Top Model which represents the general view of my facility, and a submodel consisting of a Workstation and some additional logic of combiners and separators. This submodel represents a machine that I want to instantiate in my Top Model multiple times. Now, I'll need to assign an operator present in the Top Model to perform the setup and teardown steps in my Workstation. And so, I've tried to reference the Secondary Resources, so
- 3 replies
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- submodel
- referenced property
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