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Showing results for tags 'queueing'.
why some entities skip the global queue
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"vehicle return to home"
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Hi - I have a process where the entities are at a bus stop. If the bus arrives within 2 minutes, they take the bus. If the bus doesn't arrive within 2 min, then 15% will walk and 85% will continue to wait. Do you have any advice on how to set up the 2 minute time window? Is Decide the best step for that? I didn't want to put Delay because if the bus arrives within that 2 minutes, the entity boards and leaves. Then it is the remaining entities that wait the 2 minutes and then 15% of them balk the que and walk. This is what I have so far...