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Found 1 result

  1. The current implementation of consumption based on a bill of materials is interesting but somewhat limiting. I'm not an expert in SIMIO and perhaps I'm failing to find a way to do this: I create a FG from source and want to consume the respective amount of each component on its BOM. As it is, all the components will be instantly consumed when I use the consume block. However, what I want is to transfer them to a node at a given rate (and not all at once). Imagine I have a product C that requires 1 Product A, 2 Product B and 5 Product E. If I want to retrieve 1 of each (until required amount) each 30 seconds, how can this be done? I thought about a logic as follows: //Get total number of retrievals For each Material in C_BOM: Total_Required_Amount = Total_Required_Amount + required_Amount[Material] //Retrieve one of each until required amount every 30 seconds while(Total_Transfered_Amount for each Material in C_BOM: if(transfered_Amount[Material] transfer_Material_to_Node(); transfered_Amount[Material]++; Total_Transfered_Amount++; delay(30 seconds); Has anyone ever came across a similar situation where you would have to iterate over a collection (in this case a BOM)? I believe my explanation might be confused and if something is not understood, please ask. Thank you for your attention.
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