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  1. Hello everyone, I am working on a project for class and am having difficulties assigning workers to specific servers depending on what day it is within the simulation. I have 18 workers and 16 servers. Each worker has their own 25 day schedule. On a given day, there is between 5 and 8 workers on shift and each worker needs to be assigned to 2 specific servers and no other worker should go to those servers on that day. However, due to the different schedules, a given worker will not always be assigned the same rooms they were assigned the previous day. Is it possible to assign each worker a specific server by day? Or is there another way that this might be possible? Thanks in advance for any suggestions!
  2. If you haven't already done so, I'd start by reviewing the SimBit ResourceSelectionConcepts. It contains several models that explain different types of resource selection. In particular, I'd suggest a combination of the following approaches: Create a table for each Worker (and/or each Server) where columns in the table represent the constraint or exclusions. For example, you might have a server table with columns for each day, and each column might contain a list of workers who can potentially be used on that day. Use resource lists to select from. possibly with exclusion conditions (maybe referring back to a table) of which resources cannot be used on that server and that day.
  3. Hi all! I am simulating a facility with nearly 40 servers, each one starting with some entities in the input node at initialization and having a different capacity. Each server has a 0 input buffer capacity. My entity creation is currently set to having an interarrival time to be 4.33 weeks (1 month) with a random number of entities created. Currently, it runs 24/7 and does not care about the time, but I want to incorporate that. How can I make it so that the entities arrive once a month, let's say the first Monday, at 8am? How can I make it so the servers are only processing between 8am and 4pm Monday - Friday? The work schedule doesn't seem to work for me, but I could be doing it wrong, since I have a 0 input buffer, which I can't change as it's part of my routing logic for overflow. I would be happy with using timers or a process logic if someone can explain it to me. Ideally, the entities only arrive when it's during the working time, and the entities remaining after 4pm are just put on hold until 8am the next day. Thanks in advance!
  4. Thank you for the quick and detailed response! I see the error I was making with work schedule and have tested it on one server, it seems to work as intended. Since each of my servers have a different capacity, would I need to create a unique work week and unique day type for them all? Or is there a quicker work around? The manual inputs for the date time are a great work around, I'm only modeling for a few years so I don't mind inputting a few dates. What I mean by there being no buffers is that no server can have a queue. I used a list for selecting the destination on the output node of each source (total of 8 ) where it's a hierarchy. It can go to a select number of servers and if all of them are full it goes to a dummy server of infinite capacity that exits the items to an overflow sink.
  5. You want to make the servers have a Capacity Type of Schedule and follow the default Standard Week. If you don't want to give them a lunch break, just change the definition of the Standard Day. Leave the default Off Shift Rule of Suspend Processing. The easiest approach for arrivals is to have a Source with an Interarrival time of 4.33 weeks (or 4 weeks) and an integer random distribution for the Entities Per Arrival. Doing a "first Monday" is possible, but a bit complicated because Simio time does not have the concept of Month because months are of varying size. You could probably specify the initial Time Offset to be early in a month, then maybe make the interarrival time be something like DateTime.DaysInMonth(DateTime.Month(Timenow),DateTime.Year(TimeNow)) which would make the next arrival be exactly one month later (same day of the month). When you say you have no buffers, what do you mean? If an entity arrives when all servers are busy, should it be balked (possibly disposed) or should it wait somewhere like on the server input node, on a path or in the Source output node? If the above arrival approach isn't exact enough, you can put exact arrivals in a data table. The arrival time could be specified at any exact datetime you desire and still have the Entities Per Arrival be a distribution.
  6. Hello everyone, I have a server which can potentially have many entities waiting in the input queue. All these entities have different priorities (as a model entity state variable). I want to retrieve these values to then select the highest one and put it on a status label to track this during the run. Is there an option to do this? Regards, MF
  7. I'm making a call center simio model. The 7 types of calls are generated at sources and then move down a path to a server. This server represents a queue that is formed at the call center. After the queue server the calls are transferred to 1 of 7 desks (which are represented by a server) where a call agent is working. How do I make it so the calls do not go to one of the server desks until a desk becomes available. As it currently stands the calls go right through the queue server and build up at some desks even if there are free desks available.
  8. Hello everyone, I am trying to add a new property for a Server object, which would be a string. For instance, the property needs to be something like "Type of Patient" (that each server can attend). I created a property within the Server's subclass, but it does not work. ¿How can I define a new property for a certain object? Thanks in advance, Marcel Favereau
  9. Yes, and it did not work for me. The object-reference (server) property created (and named as "exampleVariable") does not appear in the property window of server objects.
  10. Hello there, this is my first post here and I hope someone can help me with my problem. I´m quite new to Simio and working on my first project. I have some "return entities" that are considered "bad" at the end of the production. So they will get collected in a server which is used as a storage and get returned to the factory every 24 hours, to get reworked, if there is capacity left. Now, I want to check if there is capacity left in the destinated server and in best case, reserve the needed capacity before, before I route these entities towards it. After the entity arrived in the server, the reserved capacity should get released again. I couldn´t find a good example here in the forum or via google search, as in the SimBits, how to solve this the correct way. Maybe someone here can give me a tip, how to. Thanks in advance. Aljonator
  11. Hi, there is a simple approach you can use. Use Connectors between the queue server and the desks. At Buffer Logic of the Desks, change the Input Buffer Capacity to 0. Create a List with the Input nodes of the seven Desks. On the Output of the queue server change Entity Destination Type to Select From List and the goal to Smallest Value. Keep the default expression. It should work fine.
  12. Hello, I'm working on an emergency department (ED) model where I'm using both nurses and doctors as resources. At the ED, there is a 4:1 Patient to Nurse ratio, meaning that on average, a nurse takes care of 4 patients at the same time. When I was thinking about how to implement this logic on Simio, I looked at this option on the Seize step under Advanced options (you can see it on the picture I attached). I set the Units per Object to 0.25 - because I thought that every time a patient seizes a nurse, it will take out 0.25 out of 1 unit of capacity, instead of taking the whole 1, allowing for 3 other patients to seize her before she is completely busy. However, this doesn't work, because I ran a model trace as I ran the model and the server is ignoring the seize because the "Units per object" is set to 0 (which is not, it's set to 0.25) - the exact model trace comment is: "Ignoring resource release of type Specific 'Nurse'. The required capacity units per object '0' is not a positive quantity.". Therefore, the model ignores the resource seize and processes the entity without the resource. Is this because this property field only works with integers? I thought of a work around by just multiplying my number of nurses by 4 to account for that, but that's not optimal. Would there be any other way of achieving this? Thank you very much for the help!
  13. Hi I have an entity that is moved through the network via vehicles. The vehicle will drop of the entity at the first server which then gets processed through two servers. I would like to use the vehicle that dropped off the entity at the Input to the first server to be used to pick up the next entity at the output of the second server. Is there a way to save the exact Vehicle that was used and specify that as the Vehicle to use at the second pick up point? Hopefully to a global variable and not to the entity (in my actual model, the entity going in to Server 1 is not the next entity coming out of Server 2). At the moment I am using 'Reserve Closest' as the reservation method at Server 2. I know that is incorrect, but I'm not sure how to setup this up using the other methods. In the attached model, process works for the first entity, but does not for the second entity onwards. Due to other limitations in the model, I need to have the Vehicles to 'Remain in Place' during idle. Thanks in advance for the help. SpecificVehicle.spfx
  14. Hi I've got a model where the situation is like this: 1. 3 Worker: W1 W2 W3 2. 3 Server: S1 S2 S3 On Monday (work schedule), W1 will work in S1 in the morning and work in S2 in the afternoon. W2 will work on S2 in the morning and S1 in the afternoon. But on Tuesday, W1 will work in S2 in the morning and S3 in the afternoon. W2 will work in S3 in the morning and S2 in the afternoon. The server properties in the secondary resource are "select from the node list." But since the node list for S1 and S2 contain both W1 and W2, and they both have the same hour of working (4+4), when the S1 server seized the resource on Tuesday morning, instead of W1, W2 got allocated instead( W2 should be in S3). I have tried: 1. Using server selection goal to " smallest distance," but it didn't work since the worker will keep swapping the room every day 2. Giving each worker a new initial value and setting the selection goal to "smallest value," but they still have the issue. 3. Try setting idle action for the worker to stay at the node, but sometimes the worker will go to the wrong destination from the first entity, hence no one working in the other room. (2 worker stay together) Is there any method to realize this idea? Thanks in advance
  15. I am working on a model of a production line where one of the work stations is a long work table with six workers at it. These workers perform identical assembly tasks and will sometimes leave the table in order to transport finished items to the next step in production. I am currently representing the work table as a single server. I am wondering if it is possible to dynamically change the server's capacity based on how many workers it is able to seize at a given time. Essentially, the server can process with just one seized worker but can seize up to six. Is this something I can implement with Simio's built in functionality, or is it easier just to represent the six spots in the table as individual servers? Thank you!
  16. I've hunted through the forums and online and cannot seem to find a fix for my simple application. I have 1 worker operating multiple work centers (Simio server). He should finish all work at one "server" before moving on to the next server. Otherwise, his utilization goes down substantially due to him bouncing back and forth between the servers and walking all day. I.e. Server A: Parts in Que: 1,2,3,4,5,6 Server B: Parts in Que 1,2,3,4,5,6 Worker is doing A1, B1, A2, B2, A3, B3, A4, B4, A5, B5, A6, B6 with a walking time inbetween each part. I want worker to do A1, A2, A3, A4, A5, A6, walk, B1, B2, B3, B4, B5, B6 I would prefer not to use constraint logic due to the complexity. I've read that somehow the solution seems to lie in setting the Secondary Resources "Repeat Group" status to false and attempting to use the "keep reservation" function, however I have not had any luck. I set the "keep reservation if" function to "ServerA.InputBuffer.Contents.NumberWaiting > 0" which in theory should fix the problem, however my worker continues running back and forth. Any help would be appreciated. Thanks, Jon
  17. Hello, I have two concerns. In one of my small models I want my transporter to make a round and pick up the entities at the different locations and bring them to a destination (Server1). In addition, I would like that the individual times are measured with a state MyModelEntity.TmpStart and MyModelEntity.Duration, in order to calculate afterwards with a transport cost rate the cost for each individual part. Unfortunately I'm getting desperate with this and getting various error messages, does anyone know how to implement this? Best Regards, Gashi
  18. Happy new year! One thing that I noticed is that with this model, the server never have a state of "blocked". I increased the processing time of Server2 and added a status pie to Server1. The server 1 is either Processing or starved, but never blocked according to the pie. But it should be blocked part of the time since I increased the processing time of Server2 to force this. It looks like the Server1 only accepts a new item to process if the path between Server1 and Server2 has room for at least one more vehicle. So the time that it should be blocked is considered as part of the "Starved" instead. I tried to figure out why this happens without success. Anyone knows why this happens? I attach the model to the post. Thank you! Input Server1 not blocked.spfx
  19. Ok, I think that I sort it out. I am not very confident of what I do but I think that it works now: I changed the Vehivle "Routing Logic". Idle action: Go to home AND I changed for every server, secondary resources: Earlier it did not work because the vehicle was stuck at the sink waiting for an entity to be available at the source. The idle action for the vehicle was to "Park at home"..
  20. Hi, Usually what I do in cases that I want to check capacity before sending is create a "dummy" Resource. This way I seize its capacity before sending the entity forward. If it has no capacity for a given entity, the entity will just wait until it has capacity.
  21. Hi There, I have lots of experience in simulation but I'm new to Simio - my apologies if my Simio vocabulary/conceptualization is off or if this question has been asked already. I'm working to build a queue model simulation with a network of services and multiple staff types. In my mind, it makes the best sense to do this using the standard library of servers and resource pools (to visualize the network for stakeholders and be able to model multiple staff with different schedules that can each respond to multiple services). Right now, I am starting with a single stage M/M/c type queue to make sure that my implementation is correct before scaling this upwards. I checked out the SimBit titled 'Source – Server – Sink' that has three different M/M/c implementations; however, none of them use Resource Pool objects or combine process triggers with the standard library. I was able to implement a basic model that tries to combine a resource pool with a server by triggering separate Seize and Release process triggers on entry to the server object and after the processing time is completed, respectively. It runs without error; however, the results for average time in system (calculated by an average of a tally statistic that is only recorded for every 500th customer/entity), the results are one third less than in a scenario where I don't use a resource pool and set the capacity of the server explicitly, (which I validated against M/M/c formulae results). Does anyone have tips for how to link servers and resource pools and troubleshoot this scenario? Is there a SimBit or other example out there that is relevant? Am I triggering the seize/resource processes at the wrong points in time? Or is my framework for how to conceptualize this in the Simio environment missing a key concept? Thanks!!
  22. Hi! can you help me please? In my model I have a server that I want to function as storage, this server is linked to a combiner which will combine the member entities that leave the server with a parent entity that will arrive at it from another node. Each member entity has a state with a unique number linking it to a parent entity (there may be more than one member entity with the same state number). How can I extract from the server only the member entities whose state is equal to the state of the parent entity that arrives at the parentinput of the combiner? Thank you so much! 18.10.spfx
  23. Hi! In my model I have entities called "Pedido" which have a state called "id_del_pedido" which is equal to the ID of the entity. These entities will enter a Separator that will create copies of the entity according to a probability distribution. Since the new entities are copies of the parent entity, they will have the same "id_del_pedido" status as the parent entity. Subsequently, the entities created will enter a Server that acts as a warehouse. This Server is linked to a Combiner, when the parent entity reaches the Combiner's parentinput I want only entities whose "id_del_pedido" is equal to the ID of the entity that reached the Combiner's parentinput to leave the server. This works perfectly in the first Server-Combiner set of my model, but, the Combiner's outputnode is attached to another Combiner and I want to repeat the same activity as in the first Combiner but I get an error that I don't know how to solve. I attach my model so that my problem is better understood. Thank you very much in advance! 18.10.spfx
  24. Hey Simio insiders, I'm a Simio beginner and am doing my first big Simio project. I am modelling a docking system. Trucks arrive at docks with a certain amount of pallets/trolleys. The trucks dock and after a worker inspects their shipment, the trolleys or pallets will be transporter by the worker to the next area. Since there are multiple trolleys in a truck the worker will first transport the exact amount of trolleys (more than 1) to the next area. I cant find how to increase the capacity of a single worker and how to assign a precise amount of trolleys (temporarily) to process/transport. Thank you for your help
  25. I know it's been a while, but I just came across this question and I'm responding in case this can help someone else. Depending on the problem, modeling nurses as patient capacity might not work; for example, if you need to limit both a nurse's active utilization and the nurse's patient load. Two general approaches exist: Easier: Create two different resources, rename one 'NursesActive' and the other 'NursesPassive.' Set the latter to have n times the capacity of the former, where n is the patient ratio at n:1. Require simultaneous seizure of one of each type of resource when first assigning the patient, and release them separately, re-seizing the former as needed. Harder: Subclass the Resource object and create states to track the patients assigned and a property to define the patient ratio. This approach enables more fine-tuning as necessary.
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