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Showing results for 'population'.
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Hi, In my project, I have the (main) model of object type 'fixed' and a model of object type 'server'. In one of the processes executed by the model 'server', I want to add a search step that searches a specific entity in the entity population of the main model. How can I do this? Thanks in advance! Kind regards, Christa
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Hello indsiders, I have the following problem, which i broke down for better understanding: The next time Server2 is free, it should select the red entity with the priority 1 (Dynamical labels notify the Entity.Priority) even if the red entity has not reached the input buffer of Server 2 at that specific time. It seems like i need a ranking expression that says: Server2 select Entity.Priority == 1 out of the input buffer. If there is no Entity that matches this condition wait until a entity with the matching condition arrives in the input buffer. I tried the seize, allocate and reserve step. But nothing is realy acceptable. I assume it's an easy problem, but after several hour of trying i gave up :(. Can someome help me ? Best regards, Benjamin
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Hi All I would like help to build a custom (subclassed) node that, OnInitialized, would populate a lists of inbound and outbound path in each node. Ideally, it would also determine and store each path's length or travel time, and whether the path is available or not (this would probably require a subclassed path as well). I want this done dynamically (automatically) because I will likely have hundreds of nodes in my model and populating (and re-populating) these lists would be very time consuming and not very conducive to an efficient design process where paths and nodes would be added/subtracted throughout the design process. First, I guess, actually...is dynamic list population possible? Any thoughts? Thanks
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Hello everybody, Is there any way to collect state statistics for each candidate from population of i.e. vehicles without sub-classing this object? I have i.e. v1ehicle with a population of 8, I want to have the number of movements for each of this 8 forklifts. Can I do it without subclassing vehicle object or making 8 seperate state statistics elements? Thanks in advance.
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I have a worker and I want to know utilization of whole population. I would like to have something like Worker.Resourcestate(1) Worker[1].ResourceState(1) gives results for Worker[1] only. Is there any easy way how to do this? Thanks