Hi,
I have a series of shipping containers that are fed by a single conveyor, and I want all the containers to fill to a specific capacity whilst minimising the total time to fill. That means that if a container downstream is busy transfering-in an entity, then subsequent entities should stop at an upstream container to mitigate any queing, whilst respecting the capacity limits.
At the moment I have the containers represented by sinks, but this doesn't allow me to set capacity limits. I'm using a TransferNode to set each entity's destination with a sequence table, but this doesn't reflect that an entity's destination might change enroute if it's desitation becomes busy or full as it transits.
Can anyone please offer some advice or point me towards a SimBit that does something similar?
Thanks,
Craig