Hi,
I am trying to make it so that at the end of a process all of my combiners (say 10 or 20) collect all entities (assigned to a particular combiner when they enter the system) but wait to release to the sink until the simulation reaches a certain time (say 9:00 AM) AND all entities have been processed through the system and are in their assigned combiner. I use a combiner because they turn into a different type of entity before exiting the system. I've tried a few different things but cannot seem to get the process logic down. Any help?