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  1. I cannot open this because I have a commercial edition. Is there a way to open it in a commercial edition?
  2. Hello, I have a source that I need to let create 5 entities per arrival before 1 minute runtime and 1 entity per arrival after 1 minute, how do I do that? Thank you
  3. Hi, I have a PersonEntity and I would like have different behaviour to it depending on whether it's a woman or a man (and obviously the symbols have to be correct). That's why I figured that 2 object instances would be a good approach, 1 male and 1 female. But now I wonder what my approach should be in the rest of the modelling. For example if I want to randomly spawn females and males from a source, how do I express this in the entity type, as I have to choose there between male and female already. How do I refer in expressions to the object instance? f.e. IF(male); do com
  4. Hi Alex, Option 1 doesn't work. Because the reference won't be correct. Option 2 might do something, but at this point it is easier to recreate the Entity i suppose. Thanks, Jarek
  5. Hi Alex, Thank you for replying. I unfortunately cannot share the model or a dummy model because of the confidentiality policy. I eventually got to the problem, I copy pasted an entity from class ModelEntity from an old model into another new model. The name ModelEntity exists in my new model. The internal reference to the ModelEntity class however, is still pointing to the old reference, so not to the ModelEntity of the new model. So the copy pasted entity listens to all inherited functions and methods of the Entity class, but any custom statevariables etc. won't be recognised.
  6. I have the same issue. I want to insert a State assignment on the output of a separator. I see my state variable appearing in the list, so when I pick ModelEntity.variablename I immediately receive 2 errors: the name was not found and the repeating data has errors, this does not happen with a standard state variable like f.e. ModelEntity.Picture. Version is 10.174.16986 Thanks, Jarek
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