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Posts posted by vavei5

  1. OK I resolve half of my problem.

    I decide to put a combiner where 1 parent wait to have 6 membre to batch and process.

    Now, I have some problems when I want to stop temporary my source.

    I tried to create a process at Source_CreatingEntities , but I think I don't write well my conditions for the decide steps.

    The Process goes like this


    | |

    | (false) | (false)

    ---- ------

    The first Decide, I want to be true when there is 3 entities waiting at the member input link : MemberInput@Combiner1.NumberTravelers>=3

    The second Decide, I want to be true when my combiner is processing : Combiner1.Capacity.Allocated>=1

    The wait step is a event that is fire when the combiner finish processing the batch

    Can you tell me how to write well the condition for the decide steps ?


  2. Hello,

    Can someone explain me how to create a model where the server waits to have 7 entities to process all of them at the same time.

    I am working on a project where I need to receive 7 entities to make a batch and then process this batch.

    Also, I need to know how can I stop the source when the server is processing the batch and when there is 3 entities who are waiting in front of the server.

    Source ----------Server (need 7 to make a batch) --------Sink

    Source --------- (no more than 3 entities waiting) Server(Processing)-------- Sink

    Thank you

  3. Hello,

    My model is created like this:

    source ------> server 1 , server 2, sever 3, server 4, server 5, server 6, server 7, server 8, server 9 -------> sink

    -----------------entity 1------------------------entity 2------------------------entity3---------------------------------


    I send 3 entity object at a time with this sequence table

    entity 1 : source, server 1, server 2 , server 3

    entity 2 : source, server 4, server 5 , server 6

    entity 3 : source, server 7, server 8 , server 9

    So at the beginning there is 1 entity in front of server 1, server 4 and server 7.

    A worker is needed to run the server. And I only have 1 worker for all the model. The worker doesn't need to move the entity between the server.

    Here is my problem. I want the worker to start with the server 1 and finish all the work of the first entity before going to server 4. In others words, I want the worker to proceed server 1, server 2 and server 3 before going to server 4.

    I already tried to change this for my worker : ressource logic; dynamic selection rule : standard dispatching rule; dispatching rule: earliest due date; tie breaker rule; earliest due date . But this is not ok because it works for entity 1 but the worker is stop after and doesn't go the entity 2 and 3.

    Can you help me and give me a lot of details ?

    Thank you

  4. Hello,

    In my model I have an entity who needs to make different server . Exemple, I want my first entity to go to server 1,2,3,sink and the second entity to goes to server 4,5,6,sink.

    I want to make a table with multiple choices of sequences and the program will choose randomly the road to go for my entity.

    I saw videos from the module 6 of simio training. I want to do the same think exept I don't have multiple entity. I have only on entity but multiple sequences possible.

    Can you help me please ? :idea:

  5. Hello,

    I want to have let say 20 servers. But my entity goes only at 1 and then goes at the sink. The next entity will go to another one server.

    I also want to make 2 experiments;

    A) I want to see if my entity goes randomly to the server they.

    B) I want to choose where my entities will go.

    Can you help me find out how to do that ?

    Thank you ! :P

  6. Hello,

    In my program, i want to have:

    source-> waiting zone-> workstation -> sink

    I have a worker how move the entity between the waiting zone and the sink. My worker also stays at the workstation to make it work during process.

    But i want to know how can I tell my worker to start processing at the workstation even if there is a entity at the waiting zone. Because actualy if there is something in my waiting zone, the worker will drop his entity at the workstation and go get the other entity in the waiting zone. This way my program can't continue because there is no worker to make my workstation work.

    Sorry for my bad english .... :?

    Thank you !

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