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Everything posted by vavei5

  1. Hello, I was wondering if it is possible to change the vehicle initial home node during the simulation. In my model , I want to vehicle to park at home after his work, but in the middle of the simulation I want him to go wait in another place. Is it possible ?
  2. OK I resolve half of my problem. I decide to put a combiner where 1 parent wait to have 6 membre to batch and process. Now, I have some problems when I want to stop temporary my source. I tried to create a process at Source_CreatingEntities , but I think I don't write well my conditions for the decide steps. The Process goes like this Begins------Decide---(true)------Decide--(true)----Wait-----End | | | (false) | (false) ---- ------ The first Decide, I want to be true when there is 3 entities waiting at the member input link : MemberInput@Combiner1.NumberTravelers>=3 The second Decide, I want to be true when my combiner is processing : Combiner1.Capacity.Allocated>=1 The wait step is a event that is fire when the combiner finish processing the batch Can you tell me how to write well the condition for the decide steps ? Thanks
  3. I mean temporary. But this is not my biggest problem, I really don't know how to make my server works by batch .
  4. Hello, Can someone explain me how to create a model where the server waits to have 7 entities to process all of them at the same time. I am working on a project where I need to receive 7 entities to make a batch and then process this batch. Also, I need to know how can I stop the source when the server is processing the batch and when there is 3 entities who are waiting in front of the server. Source ----------Server (need 7 to make a batch) --------Sink Source --------- (no more than 3 entities waiting) Server(Processing)-------- Sink Thank you
  5. I find the answer. For those who want to know the answer. You create a decide step and the condition based is : Entity.Population.Name==EntityName.Name For example if I what to identifie the entity A : Entity.Population.Name==A.Name
  6. Hello, I have a server that can handle different entities (not simultaneously). I want a process to take place only when the server is processing a specific entity (for example: the entity A). Is there a step which discriminates the entity between all the others ? Or is there another way to do what I want ? Thanks
  7. Thanks you Now, what do I do if I want to record the ending time of each individual entities. Example: Entity 1 : end at time 3 Entity 2: end at time 5 Entity 3: end at time 6 etc.
  8. Thank you very much !!!!! It works !!!
  9. Hello, My model is created like this: source ------> server 1 , server 2, sever 3, server 4, server 5, server 6, server 7, server 8, server 9 -------> sink -----------------entity 1------------------------entity 2------------------------entity3--------------------------------- ------------------worker--------------------------------------------------------------------------------------------------- I send 3 entity object at a time with this sequence table entity 1 : source, server 1, server 2 , server 3 entity 2 : source, server 4, server 5 , server 6 entity 3 : source, server 7, server 8 , server 9 So at the beginning there is 1 entity in front of server 1, server 4 and server 7. A worker is needed to run the server. And I only have 1 worker for all the model. The worker doesn't need to move the entity between the server. Here is my problem. I want the worker to start with the server 1 and finish all the work of the first entity before going to server 4. In others words, I want the worker to proceed server 1, server 2 and server 3 before going to server 4. I already tried to change this for my worker : ressource logic; dynamic selection rule : standard dispatching rule; dispatching rule: earliest due date; tie breaker rule; earliest due date . But this is not ok because it works for entity 1 but the worker is stop after and doesn't go the entity 2 and 3. Can you help me and give me a lot of details ? Thank you
  10. Hi, I want to record the ending time of my model in my experimentation. I want to know how much time did my model took to finish all the entity. Can you help me please
  11. Thank you very much I did what you said and it's works very well. Only, I don't put a probability based but a condition based . This way i can make my own sequence depends on the number of entity destroyed.
  12. Can you elaborate on the last option please ? Can you explain how to do that in detail ?
  13. Hello, In my model I have an entity who needs to make different server . Exemple, I want my first entity to go to server 1,2,3,sink and the second entity to goes to server 4,5,6,sink. I want to make a table with multiple choices of sequences and the program will choose randomly the road to go for my entity. I saw videos from the module 6 of simio training. I want to do the same think exept I don't have multiple entity. I have only on entity but multiple sequences possible. Can you help me please ?
  14. Hello, I want to bring a box in front of two server. I want the units in the box to be the entity for the two servers. How can I do that ???
  15. Hello, I want to have let say 20 servers. But my entity goes only at 1 and then goes at the sink. The next entity will go to another one server. I also want to make 2 experiments; A) I want to see if my entity goes randomly to the server they. B) I want to choose where my entities will go. Can you help me find out how to do that ? Thank you !
  16. I see thant with a server instead of a workstation the worker stay at the server before going anywhere else. But when he is done he does not take the entity at the output of the server 2 , he go take the entity on the server 1 . Is there a way to do what i want with the Add-on process triggered ??
  17. Thank I will look for this but I don't think I have it because I have the version simio 6 on my computer. Is there an another way ?
  18. thank you but i have the same question that the other person
  19. Hello, In my program, i want to have: source-> waiting zone-> workstation -> sink I have a worker how move the entity between the waiting zone and the sink. My worker also stays at the workstation to make it work during process. But i want to know how can I tell my worker to start processing at the workstation even if there is a entity at the waiting zone. Because actualy if there is something in my waiting zone, the worker will drop his entity at the workstation and go get the other entity in the waiting zone. This way my program can't continue because there is no worker to make my workstation work. Sorry for my bad english .... Thank you !
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