I appreciate the quick response. The idea is, ideally, to use one single source object which releases hundreds of different types of entities, each with their own corresponding supply distribution. These different entities would then be combined to a few parent entities for further processing (> assembly process).
I understand that one source object can be used to release different entities as I would like (e.g. using a product mix table) but I did not find a way to specify interarrival times between the same type of entity (opposed to interarrival times between different random entities).
If I understand it correctly, I would instead create hundred+ sources each connected with the corresponding entities and connect all sources with one single combiner. I was not sure if there was a more intelligent way to do this (e.g. import all entities + corresponding distributions into a table).
I hope this explanation helps. Thank you.