Hi
I want to randomly send one entity to 3 diferent nodes, but each entity can only visit each node once.
I.e., Entity 1 will travel 'Source -> NodeA -> NodeB ->NodeC -> Sink' and entity 2 will travel 'Source -> NodeB -> NodeA ->NodeC -> Sink' and so on.
Right now I'm using Routing by sequence, but it only verifies the rule to visit every node but not randomly... So the last nodes from the list are becoming the bottleneck when they are not.
I could also create individual sequence tables for each possibility, but in my model I Need around 1000 diferent routes so that's not a good Option.
Any idea?
Thanks!