• Simio Product Overview

  • Learn more about the Simio product line.
Learn more about the Simio product line.
 #2508  by SimioSupport
 Fri Sep 07, 2012 9:27 pm
Simio is a Simulation Modeling framework based on Intelligent Objects. This may be a bit different than other simulation packages that you may be familiar with, even those that market themselves as object oriented. Simio is designed from the ground up to support the object modeling paradigm; however it also supports the seamless use of multiple modeling paradigms including a process orientation and event orientation. It also fully supports both discrete and continuous systems, along with large scale applications based on agent-based modeling. These modeling paradigms can be freely mixed within a single model.

The intelligent objects are built by modelers and then may be reused in multiple modeling projects. Objects can be stored in libraries and easily shared. A beginning modeler may prefer to use pre-built objects from libraries; however the system is designed to make it easy for even beginning modelers to build their own intelligent objects for use in building hierarchical models. An object might be a machine, robot, airplane, customer, doctor, tank, bus, ship, or any other thing that you might encounter in your system. A model is built by combining objects that represent the physical components of the system. A Simio model looks like the real system. The model logic and animation is built as a single step. An object may be animated to reflect the changing state of the object.

Simio is a family of products that includes the Design, Team, Enterprise and Portal Editions. Models built with the first three Editions are fully compatible both up and down the product family and provide the same powerful 3D object-based modeling environment.

Many simulation packages are built on outdated 2D technology that limits your ability to visualize your process or capture 3D spatial relationships in your system. Some of these older products limit you to 2D only models, while others offer expensive/complex 3D add-ons that require you to build a separate 3D visualization of your system, and then tie these two separate components together. These extra steps add unnecessary work and time to your project, and make your model and animation difficult to edit and maintain.

In contrast, Simio provides a true object-based 3D modeling environment which lets you construct your 3D model in a single step from a top-down 2D view, and then instantly switch to a 3D view of your system. You simply drag and place your 3D objects from an Object Library into your facility view of the model.
All Simio model-building products directly integrate with Google Warehouse to allow you to quickly download from a massive library of freely available 3D symbols to easily and quickly add realism to your models.

[The extension png has been deactivated and can no longer be displayed.]

 #6432  by sazzadhossain
 Fri Mar 27, 2015 4:53 am
Just being curious I would like to know when and after which version flow library is added in SIMIO, and when the extended flow library will be available in the software
 #8308  by Ilario
 Sat Apr 08, 2017 2:51 pm

Not sure if this post is in the appropriate place, but let me ask my question. I got Simio 9 - Academic license. I made a simple Source-Server-Sink model connected with the Path objects.

However - in the Navigation window I don't see these objects. I see only the ModelEntity, the Model and the Experiment folder with the experiment I created. Reading through the book "Simio and Simulation: modelling, analysis, applications" it says the if I need to add properties to an object, I need to select that object in the Navigation window (pp.132-133)...but as I said - I dont see my objects...

Am I doing something wrong?
 #8311  by dsturrock
 Sat Apr 08, 2017 4:40 pm
Yes, this is an odd place to put this question. I probably would have created a new topic named something like getting started using objects.

If you want to ADD A PROPERTY to an object, you must change the object definition. To change an object definition you must be editing the object and to EDIT an object it must be in the navigation panel - which lists all the objects current defined in your project.

To USE an object you just drag it into the facility view of your model. (The model is the object you are editing). To change the values of (existing) properties of that object, you simply click on that object in your facility view and its properties are displayed in the Properties window.
 #8312  by Ilario
 Sat Apr 08, 2017 5:04 pm
Sorry for the mess on putting this question here...

I got mixed up from a screenshot of the Navigation Window shown in the on-line Help. It shows a "MyWorkstation" object apart of the "ModelEntity" and the "Model" object. Obviously I need to finish reading the chapter.

Anyway - wonderful product Dave - you people did a super job!
 #8319  by Ilario
 Sun Apr 09, 2017 10:34 am
I got it! - objects from the Standard Library do not appear in the Navigation window.

However - creating a new object from the available classes ( fixed class, entity class...etc available through Project Home>New Model) will bring such objects in the navigation window. Which is logical - those custom objects need customization on all their aspects (processes, properties, states, events..).

Sorry for keeping you busy people. It appears that 3 hours experimenting with the software spares 10 minutes of reading the documentation. Next time I will be a good boy :)